Civ6 will find the mod in either location, but it will certainly be far easier on you to find manually-downloaded mods where you expect to find them, and shown with folder-names that are far simpler to grok. You still just place those in the reasonable place: the game's pre-provided MODS folder. This Steam goofiness has no effect on mods you manually download and unzip from here or elsewhere like reddit. Macs are located somewhere in something called "Libraries" as I recall from what people have told me.) Login to Steam in a browser or your Steam Client, navigate to the workshop and subscribe to mod. (btw the specified folder-path is for Windows machines. The central hub for downloading mods is the Steam Workshop.
They are sent to folders with numerical folder-names that match to the Steam Item's ID #. All your downloaded mods will be folders within this "289070" folder. "289070" is Steam's designation for Civ6. Restarted computer or civ 6 to find everything has been resolved. MadMaamCam 3:25pm The classic IT wizard solution.
13 Civs with 15 Leaders, an Alchemy Lab and an Arcane Enchanter (really cool buildings that use resources in a cool way), mage units, and a whole host of textual changes on existing assets. Some game servers, such as Garrys Mod, allow users to. Steam in all its wisdom has decided that mods should not be downloaded from steam into the game's pre-provided MODS folder but rather in a "Content" folder at C:\Program Files (x86)\Steam\SteamApps\workshop\content\289070 windows 10 2 EjP 7:24am it works now i dont know what the problem was 3 The author of this thread has indicated that this post answers the original topic. This mod adds several elements from the Elder Scrolls universe to Civ Vi. This can make sharing mods with friends easy, as they can download an exact mod list with one button.