

The online DIDN'T FUCKING WORK from launch til it was killed. Then you had extremely janky and frustrating levels like the juggernauts and bosses that were really difficult even on the easiest setting to the point where your chances of winning/losing would come down to luck on how the enemy AI decided to work that round. Grimm would mean a failure that deviated from what people loved about Twisted Metal (Come to think of it, a massive scale battle royale Twisted Metal would not be a bad idea) by flipping the game upside down. Then you get bullshit like the electric cage and race levels where pretty much any car that wasn't Kamikaze or Mr. For one, the classic deathmatch levels were really really strong (Which a big positive don't get me wrong) but they're only part of the game. Twisted Metal PS3 while starting out strong had a LOT wrong with it.

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